1. Wrapper Updates

Hi all,

Here are some updates on the wrappers I have been working on. I have wrapped SDL2 for its current version as of 2.30.0. I have also been working on wrapping SDL3, using the latest updates from the github branch. I have wrapped SFML based off CSFML for version 2.6.0. I also recently updated GLFW3 wrapper for 3.4.0. Raylib is also updated to 5.0. I have also wrapped RayGui. No Physasc Wrapper as of yet.

I also found precompiled binary DLLS for the englightenment libraries, also known as EFL. However, the library is huge and may not be worth the effort to wrap. I have been looking at the modern Windows API and have thought about making a modern win32lib, if you will. Something that would include Direct2D and Direct3D, if possible. Of course this is still in the planning/thinking about stages. Like the EFL libraries, the Windows API is huge, especially regarding modern Windows.

https://github.com/gAndy50 - Wrapper Repos here

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